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Old Dec 12, 2007, 07:12 PM // 19:12   #21
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Originally Posted by MercenaryK


That's ........ that's just bad ass!
I KNOW....it came from me =P
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You don't need much Fire Magic to pull it off either; 15e is very very costly, but with the right skills, enough CS, you may not miss that 15e, or recover it over time that your chain isn't hindered.
I think that's what I'm going to do with my Assassin once he becomes Wu Shu Fasha whatever, some thing with the stars.
Maybe use

Conjure Flame - 10e (negligible due to 60s duration; lots of time to regen)
Mark of Rodgort -15e
Black Spider Strike - 10e
Critical Strike - 5e (assuming 2x3e + 2x4 = 14e roughly)
**Now at, without counting regen, 14e)
Golden Phoenix Strike 5e
Twisting Fangs 10e
Been there, iraq'd that.
Now with your combo
Theres no Elite!?
that 30 energy isn't hard with +5 energy daggers.
When I used conjure flame + MoR I'd use Locust Fury because im a psycho and like to see numbers pop up >.<.
Also, May want to shorten that combo to just plain L-O-D,
the build doesn't look anything more than a RA/TA/AB build.
Black Lotus, Golden Phoenix Twisting Fangs works fine (you don't really need BSS considering its 10 energy and burning + bleeding = -10 degen)

just food for thought.
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Old Dec 12, 2007, 09:33 PM // 21:33   #22
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Yeah, I'm not too great with Assassin Elites seeing as my Assassin doesn't have many of them capped yet; it's a slow process -.-

In PvE going any higher than -10 degen would be pointless, save for bosses I think they have +3 / +4 health regen.

I'd have to rethink the chain; you think L-O-D would be better, despite having an enchant and able to go O-D-O-D?
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Old Dec 12, 2007, 10:22 PM // 22:22   #23
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you COULD go O-D-O-D, but its pve, and things would generally be dead before you got to your third dual.
Well unless you have a crappy team that is =P
L-O-D also saves room on your bar.
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Old Dec 13, 2007, 12:21 AM // 00:21   #24
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Leave the degen to the mesmers imo.

They do it better, sins are doing it wrong.
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Old Dec 13, 2007, 03:16 AM // 03:16   #25
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True Mesmers can cause degen better than Sins due to the large variety to cause degen, but another aspect is that the sin is also adding on top of that degen damage.

Degen + Damage >>> Pure degen

Both can reach the max degen easily, but waiting for degen to kill is painfully slow. Add damage to the degen and things move faster.
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Old Dec 13, 2007, 04:10 AM // 04:10   #26
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Using the class' own skills > speccing into non-specialty

People just luuuuurve their degen. And that's why I generally have very little of my own - the only conditions my current fave build causes are Crippled and Exhaustion

Since degen takes some time I prefer it on ranged guys - Burning Arrow, X number of Hexes, Anthem of Flame... I especially like Burning stuff since its degen is huge and the duration is usually so short there's no sense in removing it.
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Old Dec 13, 2007, 04:26 AM // 04:26   #27
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Quote:
Originally Posted by MercenaryK
Degen + Damage >>> Pure degen
Yeah thats true.

I guess I class degen as just another type of pressure which I don't really think is utilizing Sins to their full potential when compared to pure spike builds.

I've come up against degen Sins, usually A/me, in PvP and it's usually been easy to kite away and heal through it unless they are helped in their attack where a good solo spike or snare build often leaves me dead.

Personally I've always viewed degen as an added bonus on Sin builds as opposed to an actual build goal as pure damage is so much more effective.
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Old Dec 13, 2007, 05:08 AM // 05:08   #28
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Quote:
Originally Posted by fireflyry
Yeah thats true.

I guess I class degen as just another type of pressure which I don't really think is utilizing Sins to their full potential when compared to pure spike builds.

I've come up against degen Sins, usually A/me, in PvP and it's usually been easy to kite away and heal through it unless they are helped in their attack where a good solo spike or snare build often leaves me dead.

Personally I've always viewed degen as an added bonus on Sin builds as opposed to an actual build goal as pure damage is so much more effective.

You are right; there's less pressure when attempting to instagib, but more pressure 'over time' when a sin tries to mix in degen + damage, yet there's less +damage compared to the instagib.

The skills that provide degen for the sins aren't your heavy hitters; Jagged Strike, Twisting Fangs, Black Spider Strike; the off-hand hits for as much as the dual attack, which are both very very low compared to other very high damage potential skills.

The Degen-Sin here is more for constant pressure without worrying so much about the Sins skills recharge to provide another damage spike; if that all makes sense.

However yes, the Assassin's potential is in spike damage, not so much damage over time. It's possible/do-able with the builds here, but it is very good pressure none-the-less with the +damage to go along with it.
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Old Dec 13, 2007, 05:25 AM // 05:25   #29
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Yeah true.

The best fun I've had using degen and condition focused Sin builds is running it in conjunction with a good mesmer.

A good Mesmer/Sin pairing can be uber-fun.
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Old Dec 13, 2007, 05:55 PM // 17:55   #30
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Mesmer and Assassin combo eh?

Interesting.
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Old Dec 13, 2007, 10:00 PM // 22:00   #31
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Well
Mesmer assassin and Warriors..... work best together =P
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Old Dec 13, 2007, 10:37 PM // 22:37   #32
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Quote:
Originally Posted by ensoriki
Well
Mesmer assassin and Warriors..... work best together =P
rephrase...
Mesmer assassin and Warriors..... suck without back-up
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Old Dec 14, 2007, 09:27 AM // 09:27   #33
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Quote:
Originally Posted by Bobby2
rephrase...
Mesmer assassin and Warriors..... suck without back-up
That's why the wammos are also the back-up
Mesmers use d-shot and savage shot
Assassin's bring shouts


3 man wagon party full of *sniff* win
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